![]() ![]() Casual gamers outnumber hardcore gamers greatly with more than half of gamers categorized as casual gamers, according to Limelight Networks. ![]() Recent academic research and industry studies scarcely mention casual games as a potential esport category as they are often just considered as a mere pastime for the masses.ĭata suggests that it is only a matter of time before casual games elevate to the esports level and players of these genres take their seats in the pantheon of stars of esports. These types of games include puzzles, word, trivia, arcade, sports, and card. These tournaments include League of Legends, CS:GO, Dota, Overwatch, and Hearthstone.Ĭasual games, which are characterized as games that are easy to grasp and play on the go, are glossed over in the esports landscape despite a strong global following. Prize money leaderboards are likewise dominated by players, such as Johan Sundstein (‘N0Tail) and Jesse Vainikka (‘JerAx’), while live-streaming audiences rally around hardcore games. When you look at esports today, the industry is synonymous with hardcore games in that it revolves around mostly male hardcore players, who engage in immersive games through organized competitive settings. Source: Newzoo, 2020 Global Esports Market Report Meanwhile, industry experts forecast esports (short for electronic sports or organised video game competition) to surpass the viewership of traditional sports such as the National Football League. ![]() Esports is expected to breach the US$ 1 billion revenue mark in 2020 and enjoy an audience of close to 500 million, according to Newzoo. ![]()
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